Middle
Full time
Negotiable
Remote
Kevuru Games is an art & game development company founded in 2011 to create real artworks and develop eye-catching games around the world.
For which tasks (responsibilities)?
— Create, adapt and implement all essential 3D Environment elements;
— Create various game environments according to existing art direction, developed pipelines and within technology limitations;
— Create high quality 3d assets and Optimize Assets for performance;
— Create high- and low-poly models, PBR textures for them;
— Collect and configure locations;
— Close cooperation with Lead / Seniors, Concept Artists .
What kind of professional are we looking for?
— 3+ gamedev experience on the 3d env artist \ 3d generalist position;
— 3dsmax \ Maya — strong modeling skills (LP \ MP modeling, retopology, optimization, UV’s creation);
— Knowledge UVlayout (or similar);
— Using Zbrush for high poly sculpting skills (hardsurface, organic sculpting);
— Substance Painter ;
— texturing skills (realistic PBRing);
— Photoshop -work with layers and channels, postprod. for texture maps;
— Engines skills (UE4, Unity);
— implementation, materials and meshes setup, lighting maps, lighting baking.
Or do you have strong skills HighPoly modeling (sculpting), Low \ Mid poly modeling, retopology, creation UVs, Baking, texturing — send a portfolio.
Why do we enjoy working here?
— Location near metro station (Vasylkivska) or remote ;
— Open management without bureaucracy;
— Salary reviews according to the results of performance appraisal;
— 10 days paid sick leave and 18 working-days’ vacation;
— Days off on National/Bank Holidays;
— Partial compensation of any professional courses or training.
—Conferences, knowledge sharing activities, certification;
—Availability of sabbatical;
—Possibility to grow inside the friendly and professional team.
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