Full time
Negotiable
Remote
What are you working on?
- The name of the project(s): Angelic
- Genres: Role-playing, Strategy
- Platforms: PC
Team size and structure?
65
For which tasks (responsibilities)?
As a Level Designer, you will be responsible for creating immersive and gameplay-oriented levels using Unreal Engine 5
PLEASE APPLY IF ONLY YOU ARE INTERESTED IN A FULL TIME POSITION - NO OUTSOURCE ARTISTS OR STUDIOS.
Responsibilities:
Create clear, concise, and visually-oriented design materials that explain your vision and needed requirements or features to achieve it.
Build out well-designed and functional white box layouts that also have great compositions and strong aesthetics.
Proactively suggest improvements to gameplay systems and principles.
Understands and applies narrative based design principles to the levels
Participates in gameplay design processes
What kind of professional are we looking for?
2+ years of experience as a game level designer, working with current engines and tools
A portfolio which demonstrates excellent Level Design skills
Experience with closed and/or open-world layouts, including gameplay and technical requirements.
Excellent with the level design fundamentals, constraints, and narrative.
Comfortable collaborating with groups within art and programming.
Knowledge of Third Person RPGs and Turn-Based Strategy games
Good knowledge of level editing tools
Experience in Unreal Engine
Able to write technical documentation
Ability to manage your own time and work within deadlines
Being a team player
Fluent in English, both verbally and written