Senior
Part time
Negotiable
Remote, Ukraine
Hello! We are Education Studios!
We are creating projects that erase the line between education and gaming.
Collaboration is highly encouraged here, so you’ll have a direct impact on game design and shaping the overall project direction. You’re not a mindless worker drone here—we want your thumbprints on these collective creations!
Current Project: Ad Astra (https://educationstudios.online/)
What are you working on?
- The name of the project(s): https://educationstudios.online/
- At what stage of the project(s)? Alfa
- Genres: Puzzle, Adventure, Casual
- Platforms: Mobile, iOS
Team size and structure?
Unity developers, Level Designer, Concept Artists, 3D Artist, Narrative creator
For which tasks (responsibilities)?
Collaborate with Art Director and CTO to produce high quality, mobile-friendly VFX assets for characters, UI and environments.
Deliver assets within the confines of real-time engine constraints and programming/gameplay requirements.
Visual effects inside Unity (using particle systems and shader effects) as well as hand-drawn and frame-by-frame animated effects.
Working with developers to hash out best practices and approaches.
Providing developers with required shaders, scripts and systems to enhance visual effects within the Unity-based project.
What kind of professional are we looking for?
Work in a realistic style (example - https://assetstore.unity.com/packages/vfx/particles/spells/realistic-effects-pack-4-85675 or something similar)
At least 3 years of experience creating VFX for commercially successful games, including at least 1 commercially distributed title
Expert understanding and experience with Unity 2D and 3D workflows and pipelines
Comfortable driving the design and style of a game’s motion graphics.
Good understanding of aesthetic fundamentals, including timing, easing, motion, anticipation, palette creation, values, contrast.
Experience using techniques unique to Unity’s bespoke toolkit (Particle system, Unity VFX Graph, Unity UI System) as well as more generalised realtime techniques (spritesheets, shaders).
Love for the challenge of optimizing 3D and 2D VFX assets, balancing memory and performance constraints against a great gameplay experience
BONUS POINTS:
Experience working in combination spaces (3D and 2D).
Technical knowledge of Unity game development and artistic workflows
Experience with Unity Shader Graph.
What are the conditions and bonuses?
Competitive salary;
Working with inspiring Ukrainian IT products that make the world a better place;
A positive team from different parts of Ukraine;
You will be entitled to 4 weeks (21 working days) of paid vacation in a year;Paid sick leaves (10days/year with full coverage);
Fully remote working environment.